#8: The Uncanny Valley

Humans respond to imperfectly humanlike creations with varying degrees of horror, with an “uncanny valley” of human acceptance (i.e. a low point) in the middle of the spectrum of humanness. Roboticists and game designers are well acquainted with the concept, but many leaders are not (as witnessed by their uncanny behavior in the workplace).

Sri and Judge Rheinhold teach leaders to be more human and less robotic. Plus, lessons on keeping it real through Coolio’s Gangsta’s Paradise.

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show notes 

Fills courtesy of YellowTree, CarlosCarty, and Xserra. Many thanks. 

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